Making Your Research Reproducible with R

Post provided by Laura Graham

tweetReproducible research is important for three main reasons. Firstly, it makes it much easier to revisit a project a few months down the line, for example when making revisions to a paper which has been through peer review.

Secondly, it allows the reader of a published article to scrutinise your results more easily – meaning it is easier to show their validity. For this reason, some journals and reviewers are starting to ask authors to provide their code.

Thirdly, having clean and reproducible code available can encourage greater uptake of new methods. It’s much easier for users to replicate, apply and improve on methods if the code is reproducible and widely available

Throughout my PhD and Postdoctoral research, I have aimed to ensure that I use a reproducible workflow and this generally saves me time and helps to avoid errors. Along the way I’ve learned a lot through the advice of others, and trial and error. In this post I have set out a guide to creating a reproducible workflow and provided some useful tips. Continue reading

Key Technologies Used to Build the plant Package (and Maybe Soon Some Other Big Simulation Models in R)

Post provided by RICH FITZJOHN and DANIEL FALSTER

Our paper in Methods in Ecology and Evolution describes a new software package, plantplant is an individual-based simulation model that simulates the growth of individual trees, stands of competing plants, or entire metacommunities under a disturbance regime, using common physiological rules and trait-based functional trade-offs to capture differences among species.

Non-Linear Processes and Thousands of Plants

Since the development of gap models in the 1970s (e.g. Botkin 1972), researchers have been using computer simulations to investigate how elements of plant biology interact with competition and disturbance regimes to influence vegetation demography, structure and diversity. Simulating the competitive interactions among many thousands of plants, however, is no easy task.

Despite widespread recognition of the importance of key non-linear processes — such as size-structured competition, disturbance, and trait-based trade-offs — for vegetation dynamics, relatively few researchers have been brave (or daft) enough to try and incorporate such processes into their models. The situation is most extreme in theoretical ecology, where much contemporary theory (e.g. coexistence theory, neutral theory) is still built around completely unstructured populations.

Features of plant

Key processes modelled within the plant package.

Key processes modelled within the plant package.

The plant package attempts to change that by providing an extensible, open source framework for studying trait-, size- and patch-structured dynamics. One thing that makes the plant model significant is the focus on traits. plant is one of several attempts seeking to integrate current understanding about trait based trade-offs into a model of individual plant function (see also Moorcroft et al 2001Sakschewski et al 2015).

A second feature that makes the plant software significant, is it that is perhaps the first example where a computationally intensive model has been packaged up in a way that enables widespread usage, makes the model more usable and doesn’t  sacrifice speed.

In this post we will describe the key technologies used to build the plant software. Continue reading